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شروع پرسشنامهJapan Computer Entertainment Developers Conference (CEDEC) 2026 - Expolume Expo Venues Organizers Articles Search ⌘+K Home Expos Menu Menu Home Events Avenues Exhibitors Event Organizers My Attending My Bookmarks Articles Sign in Japan Computer Entertainment Developers Conference (CEDEC) 2026 Date: Jul 22, 2026 – Jul 24, 2026 # Cloud & Digital Infrastructure # Digital Technology # Gaming & Esports > Japan > Kanagawa > Yokohama Follow 0 Save post Share post Attend/Exhibit Welcome Enter details Log in Forgot password? Recover account Don't have an account? Sign up Password recovery Your email Reset password Go back Confirm code Email confirmation code Please type the recovery code which was sent to your email Confirm Didn't receive anything? Send again New password Set password Password must contain at least 8 characters and one number. 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Complete profile Do it later Visit Registration Official Website Japan Computer Entertainment Developers Conference (CEDEC) will be held 22-24 July 2026, at the Pacifico Yokohama in Yokohama, Japan. Organized by Computer Entertainment Supplier’s Association (CESA) in partnership with Nikkei BP, the Ministry of Economy, Trade and Industry, and Yokohama City, the event covers video game engineering, production, visual arts, sound, game design, and academic fundamental technology. The event features 1 workshop/training session. The conference connects Video Game Engineers, Visual Arts Designers, and Game Designers to source specific software product advancements and analyze commercial market strategies within the digital entertainment and computer graphic sectors. Range of Exhibition Game Engines & Development Tools: Unreal Engine content frameworks, Unity graphics optimization tools, RSX Engine collaborative workflows, Godot Engine implementations, Substance 3D Designer, Maya integration pipelines. Server Infrastructure & Cloud Solutions: Kubernetes x Windows container systems, real-time scaling platforms, CI/CD automated distribution pipelines, AWS/Tencent Cloud/Alibaba Cloud integrations, multiplayer logic servers. Artificial Intelligence (AI) & Machine Learning (ML): Large Language Models (LLM) for QA/QC testing, generative AI prototyping agents, neural network lip-sync generators, autonomous behavior bots for NPCs, AI image recognition tools. Visual Arts (VA) & Rendering Technology: GPU particle simulation software, neural shading architecture, volumetric rendering, global illumination (GI) optimization for mobile, HDR display rendering tools. Sound & Acoustics: Wwise implementation tools, ambisonics spatial audio recording equipment, procedural audio generation software. Quality Assurance (QA) & Automation: VLM test execution agents, automated AI debugging software, performance monitoring applications, anti-cheat detection systems. Conference Themes & Discussion Topics July 22: Keynote: About the amazing games, creators, and their creativity I’ve encountered. Engineering/Servers: Monster Strike server knowledge, VTuber collaboration distribution, CI/CD with Kubernetes in Pokémon LEGENDS Z-A, Monster Hunter Wildes real-time scaling. Game Design (GD): Cooperative board game mechanics in Bomb Stars, dialogue design in Murder Mystery games. Visual Arts (VA): Unreal Engine Procedural Content Framework, SPARKGEAR2 GPU particles, AI integration in LIVRIES. July 23: Visual Arts (VA) / Animation: Miare City drawing techniques in Pokémon LEGENDS Z-A, VAT on graphics platforms, anime-style rendering in Monster Hunter Stories III. Engineering/QA: Azure DevOps Services for SOL-AVES, VLM test execution agents, LLM x VLM automatic play agents. AI & Game Design (GD): AI tools for game scenario writers, neural network lip-sync technology, Crimson Desert open-world development processes. B usiness & Production (BP): Game market trends, game development education, external payment solutions. July 24: Keynote: Establishment of means of production of computers and network technologies. Game Design (GD) / Mechanics: Donkey Kong Bananza destruction mechanics, Dragon Quest VII Reimagined play cycle, Code Vein 2 motorcycle physical expressions. Engineering / Automation: Code review support tools using LLM, automated testing with LLM x no-code, neural shading for graphics engineers. Artificial Intelligence (AI): Full scratch 3D generation AI, AI NPC design strategies, multi-person imperfect information game optimization. Target Audience Video Game Engineers, Production Managers, Visual Arts Designers, Sound Directors, Game Designers, Academic Researchers, Middleware Developers, Cloud Infrastructure Architects, QA Specialists, Monetization/Business Strategists. Exhibitors 40+ Audience 8000+ Access Pre Registeration Required Event Type Conference, National Exhibtion Cycle Annually Language Japanese Avenue Pacifico Yokohama Address Exhibition Hall C, 1-1-1 Minatomirai, Nishi-ku, Yokohama, Kanagawa Prefecture, 220-0012, Japan 〒220-0012 神奈川県横浜市西区みなとみらい1丁目1−1 展示 ホールC google Previous Editions Japan Computer Entertainment Developers Conference (CEDEC) 2026 [Jul 22-Jul 24, 2026 at Pacifico Yokohama] Organizer Computer Entertainment Supplier's Association (CESA) Related Events Hangzhou Artificial Intelligence and Robot Show 2026 Sep 10, 2026 To Sep 12, 2026 Hangzhou International Expo Center AI Infra Summit 2026 Sep 15, 2026 To Sep 17, 2026 Santa Clara Convention Center Big Data London 2026 Sep 23, 2026 To Sep 24, 2026 Olympia London Beijing AI Computing Power and Liquid Cooling Technology Expo (AACE) 2026 Nov 12, 2026 To Nov 14, 2026 Beiren Yichuang International Convention and Exhibition Center Data Center Asia (DCA) 2026 Nov 17, 2026 To Nov 19, 2026 Malaysia International Trade and Exhibition Centre (MITEC) Shanghai International Data Center and Cloud Computing Industry Expo (CDCE) 2026 Dec 3, 2026 To Dec 5, 2026 Shanghai New International Expo Center Hangzhou Global AI Computing Power and Data Center Liquid Cooling Industry Expo (GACL) 2027 Feb 26, 2027 To Feb 28, 2027 Hangzhou International Expo Center London Cloud and Cyber Security Expo 2027 Mar 10, 2027 To Mar 11, 2027 ExCeL London There are no results matching your search Load more Global directory of trade fairs, expos and exhibitions. 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Computer Entertainment Supplier's Association (CESA)
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